Source code for lsurf.utilities.ray_data

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"""
Ray Data Structures for GPU Raytracing

This module defines the core data structures for representing rays in the
simulation, including position, direction, optical properties, and state tracking.
"""

from dataclasses import dataclass
from typing import NamedTuple

import numpy as np
import numpy.typing as npt

# Type aliases for clarity
Float32Array = npt.NDArray[np.float32]
BoolArray = npt.NDArray[np.bool_]
Int32Array = npt.NDArray[np.int32]


[docs] @dataclass class RayBatch: """ Structure-of-Arrays (SoA) layout for efficient GPU processing of ray batches. All arrays have shape (N,) where N is the number of rays, except positions and directions which have shape (N, 3). This layout maximizes memory coalescing on GPU and enables efficient SIMD operations on CPU. Attributes ---------- positions : Float32Array Ray origin positions, shape (N, 3), units: meters [x0, y0, z0; x1, y1, z1; ...] directions : Float32Array Ray direction unit vectors, shape (N, 3), dimensionless [dx0, dy0, dz0; dx1, dy1, dz1; ...] wavelengths : Float32Array Wavelengths, shape (N,), units: meters intensities : Float32Array Current ray intensities/powers, shape (N,), units: W or arbitrary optical_path_lengths : Float32Array Accumulated optical path length ∫n(s)ds, shape (N,), units: meters geometric_path_lengths : Float32Array Accumulated geometric path length ∫ds, shape (N,), units: meters accumulated_time : Float32Array Accumulated propagation time, shape (N,), units: seconds generations : Int32Array Scattering generation (0=primary, 1=first scatter, etc.), shape (N,) domain_ids : Int32Array Current domain ID for each ray, shape (N,) active : BoolArray Whether ray is still active (not terminated), shape (N,) polarization_s : Optional[Float32Array] S-polarization component (optional), shape (N,) polarization_p : Optional[Float32Array] P-polarization component (optional), shape (N,) polarization_vector : Optional[Float32Array] 3D polarization vector (electric field direction), shape (N, 3) Unit vector perpendicular to ray direction representing E-field orientation. Used for tracking polarization state through reflections/refractions. phase : Optional[Float32Array] Phase in radians (for coherent simulations), shape (N,) optical_depth : Optional[Float32Array] Accumulated optical depth τ = ∫α·ds, shape (N,), dimensionless Used for Beer-Lambert absorption tracking. τ = -ln(I/I₀) Notes ----- The SoA layout enables efficient GPU memory access patterns. For example, all x-coordinates are contiguous in memory, allowing coalesced reads. References ---------- .. [1] https://en.wikipedia.org/wiki/AoS_and_SoA """ positions: Float32Array directions: Float32Array wavelengths: Float32Array intensities: Float32Array optical_path_lengths: Float32Array geometric_path_lengths: Float32Array accumulated_time: Float32Array generations: Int32Array domain_ids: Int32Array active: BoolArray polarization_s: Float32Array | None = None polarization_p: Float32Array | None = None polarization_vector: Float32Array | None = None phase: Float32Array | None = None optical_depth: Float32Array | None = None
[docs] def __post_init__(self) -> None: """Validate array shapes after initialization.""" n_rays = len(self.positions) # Validate shapes assert self.positions.shape == ( n_rays, 3, ), f"positions must have shape (N, 3), got {self.positions.shape}" assert self.directions.shape == ( n_rays, 3, ), f"directions must have shape (N, 3), got {self.directions.shape}" assert self.wavelengths.shape == ( n_rays, ), f"wavelengths must have shape (N,), got {self.wavelengths.shape}" assert self.intensities.shape == ( n_rays, ), f"intensities must have shape (N,), got {self.intensities.shape}" assert self.optical_path_lengths.shape == ( n_rays, ), f"optical_path_lengths must have shape (N,), got {self.optical_path_lengths.shape}" assert self.geometric_path_lengths.shape == ( n_rays, ), f"geometric_path_lengths must have shape (N,), got {self.geometric_path_lengths.shape}" assert self.accumulated_time.shape == ( n_rays, ), f"accumulated_time must have shape (N,), got {self.accumulated_time.shape}" assert self.generations.shape == ( n_rays, ), f"generations must have shape (N,), got {self.generations.shape}" assert self.domain_ids.shape == ( n_rays, ), f"domain_ids must have shape (N,), got {self.domain_ids.shape}" assert self.active.shape == ( n_rays, ), f"active must have shape (N,), got {self.active.shape}" # Validate dtypes assert self.positions.dtype == np.float32 assert self.directions.dtype == np.float32 assert self.wavelengths.dtype == np.float32 assert self.intensities.dtype == np.float32 assert self.optical_path_lengths.dtype == np.float32 assert self.geometric_path_lengths.dtype == np.float32 assert self.accumulated_time.dtype == np.float32 assert self.generations.dtype == np.int32 assert self.domain_ids.dtype == np.int32 assert self.active.dtype == np.bool_ # Validate optional arrays if self.polarization_s is not None: assert self.polarization_s.shape == (n_rays,) assert self.polarization_s.dtype == np.float32 if self.polarization_p is not None: assert self.polarization_p.shape == (n_rays,) assert self.polarization_p.dtype == np.float32 if self.polarization_vector is not None: assert self.polarization_vector.shape == ( n_rays, 3, ), f"polarization_vector must have shape (N, 3), got {self.polarization_vector.shape}" assert self.polarization_vector.dtype == np.float32 if self.phase is not None: assert self.phase.shape == (n_rays,) assert self.phase.dtype == np.float32 if self.optical_depth is not None: assert self.optical_depth.shape == (n_rays,) assert self.optical_depth.dtype == np.float32
@property def num_rays(self) -> int: """Total number of rays in batch.""" return len(self.positions) @property def num_active(self) -> int: """Number of currently active rays.""" return int(np.sum(self.active))
[docs] def normalize_directions(self) -> None: """Normalize all direction vectors to unit length in-place.""" norms = np.linalg.norm(self.directions, axis=1, keepdims=True) norms = np.maximum(norms, 1e-12) # Avoid division by zero self.directions /= norms
[docs] def compact(self) -> "RayBatch": """ Remove inactive rays to reduce memory and computation. Returns ------- RayBatch New batch containing only active rays Notes ----- This operation is called "stream compaction" in GPU programming. Useful for maintaining efficiency as rays terminate. """ mask = self.active return RayBatch( positions=self.positions[mask].copy(), directions=self.directions[mask].copy(), wavelengths=self.wavelengths[mask].copy(), intensities=self.intensities[mask].copy(), optical_path_lengths=self.optical_path_lengths[mask].copy(), geometric_path_lengths=self.geometric_path_lengths[mask].copy(), accumulated_time=self.accumulated_time[mask].copy(), generations=self.generations[mask].copy(), domain_ids=self.domain_ids[mask].copy(), active=self.active[mask].copy(), polarization_s=( self.polarization_s[mask].copy() if self.polarization_s is not None else None ), polarization_p=( self.polarization_p[mask].copy() if self.polarization_p is not None else None ), polarization_vector=( self.polarization_vector[mask].copy() if self.polarization_vector is not None else None ), phase=self.phase[mask].copy() if self.phase is not None else None, optical_depth=( self.optical_depth[mask].copy() if self.optical_depth is not None else None ), )
[docs] def clone(self) -> "RayBatch": """Create a deep copy of the ray batch.""" return RayBatch( positions=self.positions.copy(), directions=self.directions.copy(), wavelengths=self.wavelengths.copy(), intensities=self.intensities.copy(), optical_path_lengths=self.optical_path_lengths.copy(), geometric_path_lengths=self.geometric_path_lengths.copy(), accumulated_time=self.accumulated_time.copy(), generations=self.generations.copy(), domain_ids=self.domain_ids.copy(), active=self.active.copy(), polarization_s=( self.polarization_s.copy() if self.polarization_s is not None else None ), polarization_p=( self.polarization_p.copy() if self.polarization_p is not None else None ), polarization_vector=( self.polarization_vector.copy() if self.polarization_vector is not None else None ), phase=self.phase.copy() if self.phase is not None else None, optical_depth=( self.optical_depth.copy() if self.optical_depth is not None else None ), )
[docs] class RayStatistics(NamedTuple): """ Statistical summary of ray batch state. Attributes ---------- total_rays : int Total number of rays (active + inactive) active_rays : int Number of active rays mean_intensity : float Mean intensity of active rays total_power : float Sum of intensities of all active rays mean_optical_path : float Mean optical path length of active rays mean_generation : float Mean scattering generation of active rays max_generation : int Maximum scattering generation """ total_rays: int active_rays: int mean_intensity: float total_power: float mean_optical_path: float mean_generation: float max_generation: int
[docs] def create_ray_batch( num_rays: int, enable_polarization: bool = False, enable_polarization_vector: bool = False, enable_phase: bool = False, enable_optical_depth: bool = False, ) -> RayBatch: """ Create an empty ray batch with zero-initialized arrays. Parameters ---------- num_rays : int Number of rays to allocate enable_polarization : bool, optional Whether to allocate scalar polarization arrays (s and p components) enable_polarization_vector : bool, optional Whether to allocate 3D polarization vector array enable_phase : bool, optional Whether to allocate phase array enable_optical_depth : bool, optional Whether to allocate optical depth array for absorption tracking Returns ------- RayBatch Initialized ray batch with all fields set to zero/false """ positions = np.zeros((num_rays, 3), dtype=np.float32) directions = np.zeros((num_rays, 3), dtype=np.float32) directions[:, 2] = 1.0 # Default to +z direction wavelengths = np.zeros(num_rays, dtype=np.float32) intensities = np.zeros(num_rays, dtype=np.float32) optical_path_lengths = np.zeros(num_rays, dtype=np.float32) geometric_path_lengths = np.zeros(num_rays, dtype=np.float32) accumulated_time = np.zeros(num_rays, dtype=np.float32) generations = np.zeros(num_rays, dtype=np.int32) domain_ids = np.zeros(num_rays, dtype=np.int32) active = np.zeros(num_rays, dtype=np.bool_) polarization_s = ( np.zeros(num_rays, dtype=np.float32) if enable_polarization else None ) polarization_p = ( np.zeros(num_rays, dtype=np.float32) if enable_polarization else None ) polarization_vector = ( np.zeros((num_rays, 3), dtype=np.float32) if enable_polarization_vector else None ) phase = np.zeros(num_rays, dtype=np.float32) if enable_phase else None optical_depth = ( np.zeros(num_rays, dtype=np.float32) if enable_optical_depth else None ) return RayBatch( positions=positions, directions=directions, wavelengths=wavelengths, intensities=intensities, optical_path_lengths=optical_path_lengths, geometric_path_lengths=geometric_path_lengths, accumulated_time=accumulated_time, generations=generations, domain_ids=domain_ids, active=active, polarization_s=polarization_s, polarization_p=polarization_p, polarization_vector=polarization_vector, phase=phase, optical_depth=optical_depth, )
[docs] def compute_statistics(batch: RayBatch) -> RayStatistics: """ Compute statistical summary of a ray batch. Parameters ---------- batch : RayBatch Ray batch to analyze Returns ------- RayStatistics Statistical summary """ active_mask = batch.active n_active = np.sum(active_mask) if n_active == 0: return RayStatistics( total_rays=batch.num_rays, active_rays=0, mean_intensity=0.0, total_power=0.0, mean_optical_path=0.0, mean_generation=0.0, max_generation=0, ) active_intensities = batch.intensities[active_mask] active_opl = batch.optical_path_lengths[active_mask] active_gen = batch.generations[active_mask] return RayStatistics( total_rays=batch.num_rays, active_rays=int(n_active), mean_intensity=float(np.mean(active_intensities)), total_power=float(np.sum(active_intensities)), mean_optical_path=float(np.mean(active_opl)), mean_generation=float(np.mean(active_gen)), max_generation=int(np.max(batch.generations)), )
[docs] def merge_ray_batches(batches: list) -> RayBatch: """ Merge multiple ray batches into a single batch. Parameters ---------- batches : list of RayBatch List of ray batches to merge Returns ------- RayBatch Combined ray batch containing all rays from input batches Notes ----- This is useful for combining rays from different sources or for collecting rays after ray splitting at interfaces. """ if not batches: return create_ray_batch(num_rays=0) # Filter out empty batches non_empty = [b for b in batches if b.num_rays > 0] if not non_empty: return create_ray_batch(num_rays=0) if len(non_empty) == 1: return non_empty[0].clone() # Check for polarization, phase, and optical_depth consistency has_polarization = all( b.polarization_s is not None and b.polarization_p is not None for b in non_empty ) has_polarization_vector = all(b.polarization_vector is not None for b in non_empty) has_phase = all(b.phase is not None for b in non_empty) has_optical_depth = all(b.optical_depth is not None for b in non_empty) # Concatenate all arrays positions = np.vstack([b.positions for b in non_empty]) directions = np.vstack([b.directions for b in non_empty]) wavelengths = np.concatenate([b.wavelengths for b in non_empty]) intensities = np.concatenate([b.intensities for b in non_empty]) optical_path_lengths = np.concatenate([b.optical_path_lengths for b in non_empty]) geometric_path_lengths = np.concatenate( [b.geometric_path_lengths for b in non_empty] ) accumulated_time = np.concatenate([b.accumulated_time for b in non_empty]) generations = np.concatenate([b.generations for b in non_empty]) domain_ids = np.concatenate([b.domain_ids for b in non_empty]) active = np.concatenate([b.active for b in non_empty]) polarization_s = None polarization_p = None polarization_vector = None phase = None optical_depth = None if has_polarization: polarization_s = np.concatenate([b.polarization_s for b in non_empty]) polarization_p = np.concatenate([b.polarization_p for b in non_empty]) if has_polarization_vector: polarization_vector = np.vstack([b.polarization_vector for b in non_empty]) if has_phase: phase = np.concatenate([b.phase for b in non_empty]) if has_optical_depth: optical_depth = np.concatenate([b.optical_depth for b in non_empty]) return RayBatch( positions=positions, directions=directions, wavelengths=wavelengths, intensities=intensities, optical_path_lengths=optical_path_lengths, geometric_path_lengths=geometric_path_lengths, accumulated_time=accumulated_time, generations=generations, domain_ids=domain_ids, active=active, polarization_s=polarization_s, polarization_p=polarization_p, polarization_vector=polarization_vector, phase=phase, optical_depth=optical_depth, )